Subject: [PATCH v2 10/10] fsck.h: update FSCK_OPTIONS_* for object_name

From: Ævar Arnfjörð Bjarmason <[email-masked]>
Date: Thu, 18 Feb 2021 11:58:40 +0100

Add the object_name member to the initialization macro. This was
omitted in 7b35efd734e (fsck_walk(): optionally name objects on the
go, 2016-07-17) when the field was added.

Signed-off-by: Ævar Arnfjörð Bjarmason <[email-masked]>
---
 fsck.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/fsck.h b/fsck.h
index c77e8ddf10b..5d44ff1c8e3 100644
--- a/fsck.h
+++ b/fsck.h
@@ -47,8 +47,8 @@ struct fsck_options {
 	kh_oid_map_t *object_names;
 };
 
-#define FSCK_OPTIONS_DEFAULT { NULL, fsck_error_function, 0, NULL, OIDSET_INIT }
-#define FSCK_OPTIONS_STRICT { NULL, fsck_error_function, 1, NULL, OIDSET_INIT }
+#define FSCK_OPTIONS_DEFAULT { NULL, fsck_error_function, 0, NULL, OIDSET_INIT, NULL }
+#define FSCK_OPTIONS_STRICT { NULL, fsck_error_function, 1, NULL, OIDSET_INIT, NULL }
 
 /* descend in all linked child objects
  * the return value is:
-- 
2.30.0.284.gd98b1dd5eaa7