Subject: Re: [PATCH v4 1/7] path-walk: introduce an object walk by path

From: Patrick Steinhardt <[email-masked]>
Date: Fri, 27 Dec 2024 15:18:22 +0100

On Fri, Dec 20, 2024 at 04:21:09PM +0000, Derrick Stolee via GitGitGadget wrote:
[snip]
> +static int add_tree_entries(struct path_walk_context *ctx,
> +			    const char *base_path,
> +			    struct object_id *oid)
> +{
> +	struct tree_desc desc;
> +	struct name_entry entry;
> +	struct strbuf path = STRBUF_INIT;
> +	size_t base_len;
> +	struct tree *tree = lookup_tree(ctx->repo, oid);
> +
> +	if (!tree) {
> +		error(_("failed to walk children of tree %s: not found"),
> +		      oid_to_hex(oid));
> +		return -1;
> +	} else if (parse_tree_gently(tree, 1)) {
> +		error("bad tree object %s", oid_to_hex(oid));
> +		return -1;
> +	}

You can `return error(_("..."));` directly as it already returns `-1`.
Not sure whether this by itself warrants a reroll -- probably not. I'll
leave it up to you.

The rest of the patch series looks as expected, mostly based on the
range diff.

Patrick