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From: Marc Gonzalez <marc.w.gonzalez@free•fr>
To: Charles Keepax <ckeepax@opensource•cirrus.com>
Cc: alsa-devel@alsa-project•org, Mark Brown <broonie@kernel•org>,
	Takashi Iwai <tiwai@suse•com>,
	Linux ARM <linux-arm-kernel@lists•infradead.org>,
	Liam Girdwood <lgirdwood@gmail•com>
Subject: Re: [alsa-devel] Propagating audio properties along the audio path
Date: Tue, 24 Sep 2019 16:26:20 +0200	[thread overview]
Message-ID: <0a1bd89e-c6b7-d9ce-dac2-fa324e42b31d@free.fr> (raw)
In-Reply-To: <20190924135219.GQ10204@ediswmail.ad.cirrus.com>

On 24/09/2019 15:52, Charles Keepax wrote:

> In general the ALSA framework doesn't really allow for stream
> params to change whilst the stream is active. Doing so is
> also normally very hard for the types of hardware usually
> involved. For example changing the clocks on a running I2S bus,
> very difficult to get both ends to pick up those changes at
> exactly the correct sample. Some newer buses like soundwire
> have more support for things like this were the ends of the
> link can synchronise changes but even there that is normally
> used for adding/removing streams from the bus, not reconfiguring
> a running stream.

This jives with what "filt3r" wrote on #alsa-soc

"at one point we were just closing the stream (somehow) if we detected
a change in e.g. sample-rate, so the user-space application would fail
on snd_pcm_readi()"

	snd_pcm_stop(p_spdif->capture_stream, SNDRV_PCM_STATE_DISCONNECTED);

> In your case above I would imagine the system would probably be
> setup where the DSP handles the conversion between the params
> requested from the receiver and those requested by user-space.
> One of the intentions of DPCM was to allow the backend
> (DSP-receiver here) to have different params to the frontend
> (DSP-userspace here). Although as you note you still probably
> need to add something to propagate those changes to the DSP. What
> form does the physical link between the receiver and the DSP
> take?

The setup looks like this:

A = Some kind of audio source, typically a TV or game console
B = The arm64 SoC, equipped with some nice speakers

   HDMI
A ------> B

If we look inside B, we actually have
B1 = an eARC receiver (input = HDMI, output = I2S)
B2 = an audio DSP (input = I2S, output = speakers)

    I2S        ?
B1 -----> B2 -----> speakers

To answer your question, B1 and B2 are connected via I2S.

Regards.

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  reply	other threads:[~2019-09-24 14:26 UTC|newest]

Thread overview: 6+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2019-09-17 15:33 Propagating audio properties along the audio path Marc Gonzalez
2019-09-20  9:50 ` Marc Gonzalez
2019-09-23 10:47   ` Marc Gonzalez
2019-09-24 13:52     ` [alsa-devel] " Charles Keepax
2019-09-24 14:26       ` Marc Gonzalez [this message]
2019-09-24 14:42         ` Charles Keepax

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