Subject: [PATCH V2] clk: Add composite clock type

From: [email-masked] (Prashant Gaikwad)
Date: Tue, 5 Feb 2013 14:03:41 +0530

On Monday 04 February 2013 03:07 PM, Hiroshi Doyu wrote:
> Hi Prashant,
>
> Prashant Gaikwad <[email-masked]> wrote @ Mon, 4 Feb 2013 09:11:22 +0100:
>
>> +struct clk *clk_register_composite(struct device *dev, const char *name,
>> +                       const char **parent_names, int num_parents,
>> +                       struct clk_hw *mux_hw, const struct clk_ops *mux_ops,
>> +                       struct clk_hw *div_hw, const struct clk_ops *div_ops,
>> +                       struct clk_hw *gate_hw, const struct clk_ops *gate_ops,
>> +                       unsigned long flags)
>> +{
>> +       struct clk *clk;
>> +       struct clk_init_data init;
>> +       struct clk_composite *composite;
>> +       struct clk_ops *clk_composite_ops;
>> +
>> +       composite = kzalloc(sizeof(*composite), GFP_KERNEL);
>> +       if (!composite) {
>> +               pr_err("%s: could not allocate composite clk\n", __func__);
>> +               return ERR_PTR(-ENOMEM);
>> +       }
>> +
>> +       init.name = name;
>> +       init.flags = flags | CLK_IS_BASIC;
>> +       init.parent_names = parent_names;
>> +       init.num_parents = num_parents;
>> +
>> +       /* allocate the clock ops */
>> +       clk_composite_ops = kzalloc(sizeof(*clk_composite_ops), GFP_KERNEL);
> The members of "clk_composite_ops" seems to be always assigned
> statically. Istead of dynamically allocating/assigning, can't we just
> have "clk_composite_ops" statically as below?
>
> static struct clk_ops clk_composite_ops = {
> 	.get_parent = clk_composite_get_parent;
> 	.set_parent = clk_composite_set_parent;
> 	.recalc_rate = clk_composite_recalc_rate;
> 	.round_rate = clk_composite_round_rate;
> 	.set_rate = clk_composite_set_rate;
> 	.is_enabled = clk_composite_is_enabled;
> 	.enable = clk_composite_enable;
> 	.disable = clk_composite_disable;
> };
>
> struct clk *clk_register_composite(struct device *dev, const char *name,
> 		       const char **parent_names, int num_parents,
> 		       struct clk_hw *mux_hw, const struct clk_ops *mux_ops,
> 		       struct clk_hw *div_hw, const struct clk_ops *div_ops,
> 		       struct clk_hw *gate_hw, const struct clk_ops *gate_ops,
> 		       unsigned long flags)
> {
> 	.....
>
> 	init.ops = &clk_composite_ops;

No, clk_ops depends on the clocks you are using. There could be a clock 
with mux and gate while another one with mux and div.