Subject: [PATCH] regmap: Allow regmap_bulk_write() to work for "no-bus" regmaps

From: [email-masked] (Stephen Boyd)
Date: Mon, 23 Dec 2013 12:05:53 -0800

On 12/18/13 10:45, Mark Brown wrote:
> On Mon, Dec 16, 2013 at 06:30:47PM -0800, Stephen Boyd wrote:
>
>> -	/* No formatting is require if val_byte is 1 */
>> -	if (val_bytes == 1) {
>> -		wval = (void *)val;
>> +			ival = *(unsigned int *)(val + (i * val_bytes));
>> +			ret = _regmap_write(map, reg + (i * map->reg_stride),
>> +					ival);
>> +			if (ret != 0)
>> +				goto out;
> This doesn't quite work - val is an array of objects of the size of the
> size of a register not of unsigned integers so you're parsing extra data
> out there.  That possibly wasn't the best choice of API but we have
> quite a few users now so ick.

Are you concerned that we'll read past the end of the val buffer? Do we
need to cast the pointer to be the appropriate size according to
val_bytes? Something like this?

                for (i = 0; i < val_count; i++) {
                        unsigned int ival;

                        switch (val_bytes) {
                        case 1: 
                                ival = *(u8 *)(val + (i * val_bytes));
                                break;
                        case 2: 
                                ival = *(u16 *)(val + (i * val_bytes));
                                break;
                        case 4: 
                                ival = *(u32 *)(val + (i * val_bytes));
                                break;
#ifdef CONFIG_64BIT
                        case 8: 
                                ival = *(u64 *)(val + (i * val_bytes));
                                break;
#endif
                        default:
                                ret = -EINVAL;
                                goto out;
                        }

                        ret = _regmap_write(map, reg + (i * map->reg_stride),
                                        ival);
                        if (ret != 0)
                                goto out;
                }

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