Subject: [PATCH] drm/sched: Add missing structure comment

From: Luben Tuikov <[email-masked]>
Date: Wed, 9 Dec 2020 16:58:07 -0500

Add a missing structure comment for the recently
added @list member.

Signed-off-by: Luben Tuikov <[email-masked]>

Cc: Stephen Rothwell <[email-masked]>
Cc: Daniel Vetter <[email-masked]>
Cc: Christian König <[email-masked]>
---
 include/drm/gpu_scheduler.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 2e0c368e19f6..975e8a67947f 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -171,10 +171,10 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
  * struct drm_sched_job - A job to be run by an entity.
  *
  * @queue_node: used to append this struct to the queue of jobs in an entity.
+ * @list: a job participates in a "pending" and "done" lists.
  * @sched: the scheduler instance on which this job is scheduled.
  * @s_fence: contains the fences for the scheduling of job.
  * @finish_cb: the callback for the finished fence.
- * @node: used to append this struct to the @drm_gpu_scheduler.pending_list.
  * @id: a unique id assigned to each job scheduled on the scheduler.
  * @karma: increment on every hang caused by this job. If this exceeds the hang
  *         limit of the scheduler then the job is marked guilty and will not
-- 
2.29.2.404.ge67fbf927d