Michel Dänzer wrote: > Does the patch below against the drm tree fix it? Only build tested. yes, now glxinfo/glxgears returns without this badness, DRI is still working fine. I've attached some details. Thank you! Christian. > --- >>From f0e6bdc165cb484b8992b14172a7280f301bf513 Mon Sep 17 00:00:00 2001 > From: =?utf-8?q?Michel_D=C3=A4nzer?= > Date: Fri, 25 May 2007 11:02:05 +0200 > Subject: Make sure the drawable code doesn't call malloc(0).