Subject: [PATCH] percpu: add a schedule point in pcpu_balance_workfn()

From: Eric Dumazet <[email-masked]>
Date: Fri, 23 Feb 2018 08:12:42 -0800

From: Eric Dumazet <[email-masked]>

When a large BPF percpu map is destroyed, I have seen
pcpu_balance_workfn() holding cpu for hundreds of milliseconds.

On KASAN config and 112 hyperthreads, average time to destroy a chunk
is ~4 ms.

[ 2489.841376] destroy chunk 1 in 4148689 ns
...
[ 2490.093428] destroy chunk 32 in 4072718 ns

Signed-off-by: Eric Dumazet <[email-masked]>
---
 mm/percpu.c |    1 +
 1 file changed, 1 insertion(+)

diff --git a/mm/percpu.c b/mm/percpu.c
index 50e7fdf84055151d8c7e8bb220f7a73e96b7f3e4..d40dfb597ffce2656220257f0227219ab917135b 100644
--- a/mm/percpu.c
+++ b/mm/percpu.c
@@ -1600,6 +1600,7 @@ static void pcpu_balance_workfn(struct work_struct *work)
 			spin_unlock_irq(&pcpu_lock);
 		}
 		pcpu_destroy_chunk(chunk);
+		cond_resched();
 	}
 
 	/*