Subject: [PATCH 05/22] sound: n64: Don't use GFP_DMA when calling dma_alloc_coherent()

From: Baoquan He <[email-masked]>
Date: Sat, 19 Feb 2022 08:52:04 +0800

dma_alloc_coherent() allocates dma buffer with device's addressing
limitation in mind. It's redundent to specify GFP_DMA when calling
dma_alloc_coherent().

[ [email-masked]: Update changelog ]

Signed-off-by: Baoquan He <[email-masked]>
Acked-by: Hyeonggon Yoo <[email-masked]>
---
 sound/mips/snd-n64.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/sound/mips/snd-n64.c b/sound/mips/snd-n64.c
index 463a6fe589eb..20386a855191 100644
--- a/sound/mips/snd-n64.c
+++ b/sound/mips/snd-n64.c
@@ -305,7 +305,7 @@ static int __init n64audio_probe(struct platform_device *pdev)
 	priv->card = card;
 
 	priv->ring_base = dma_alloc_coherent(card->dev, 32 * 1024, &priv->ring_base_dma,
-					     GFP_DMA|GFP_KERNEL);
+					     GFP_KERNEL);
 	if (!priv->ring_base) {
 		err = -ENOMEM;
 		goto fail_card;
-- 
2.17.2